What would a world-wide "government" look like, in this world?
Creatures inhabiting this world
In my world, there are five magical races besides regular non-magical humans:
- magical beings
Cities and governments of my government
This world is divided (political boundary-wise) just like ours. I developed ten cities to hold the headquarters of this government (Geneva, Vienna, New York City, Nairobi, Tokyo, Singapore, Seoul, Dubai, Stockhlom, Rio de Janeiro) to keep up with this complex relationship (there are the regular countries, though natural phenomena are different) as well as the regular governments plus three governments (witches, mages, Woven) for those races, two councils (magical beings + elementals) and the real world human rights.
There are also individual governments for different types (species) of magical beings, different individual governments for regular people + witches + mages, and different governments and councils for elementals. There are four existing monarchies (two representative/puppet). There are also embassies from each of these political orginazations and countries and major orginizations in each city.
All of this is regulated by this government. The political tension is like this: There's a lot of animosity between elementals and mages because mages get their power by stealing power from elementals. Woven are neutral, magical beings and witches formed their own side. Regular humanity runs and hides under a rock when the others fight.
Mages are popular and usually the head of political orginizations. Elementals stay separate but are powerful enough (considered the most powerful) to be able to pull the "atomic bomb" threatening card. That is to say, they are powerful enough to be a real threat.
Magical organisms and witches are less respected (except for their leaders) and looked down upon by mages, but the leaders of the magical organisms are just as dangerous as the elementals. The witches are not as powerful as mages, The Woven are neutral, bargaining for peace. They are not above subterfuge and assasination: although everyone underestimates them, they are just as (sometimes more than) the elementals. Nobody seems to realize this.
Governments of each race
The main government for the witches is essentially a group that sets laws, restrictions, and sentences for witches, while keeping an eye on all countries to ensure witches have their full rights.
The main government for mages is the same, but the mages also have a larger political influence.
The Woven government is quite different. There are no copies of many of the Woven--the only subrace are the regular weavers, but anomaly Woven exist and are sentient. The Woven government doesn't really set laws: all Woven follow laws. But they do regulate the internet--the "World Wide Web" as it were--and the code-Woven entity underneath it. They also control the education and training of all of the weavers, and protection of the other rare Woven. They have very little political power, but make great diplomats.
The government for magical beings isn't as strict. It's essentially a council of the five greatest of the magical races (elementals and Woven not counted.) Each race has its own leader(s) and own style of government (monarchies, councils, etc.). The communal government needs the approval of every leader of every species of beings to declare war, to issue the death sentence for a crime commited against another race, and to pass a universally binding law. It's not really politically powerful other than the fact that it's made up of the five most powerful magical races.
The government for the elementals is pretty similar to that of the magical beings, with the exception that elementals don't really abide by anything other than the barest of laws. They usually don't interact with anyone besides the Woven anomalies and some magical beings. So, these are the separate governments for the races, in addition to the governments of countries. Now to combine their support into this government.
A tiny percent of the human/human looking population is "abnormal." 7,000 weavers are currently alive (the Lesser Woven race) and there are currently 2,500 witches. Mages, though? Their population is estimated at 25,000. The Woven races and elementals have existed before all other life. Magical beings evolved before humans. And mages are mostly human, simply slightly altered by their power (while witches were once magical beings). These systems have existed forever, but not until recently had the political boundaries subsided and everything made a huge jump forwards.
What would a worldwide government look like here? Are there any important points I should consider to apply to things like economy, human (or nonhuman) rights, religious rights (there are four cults and six religions, the religions accepted, the cults are . . weird), scientific research, war/fighting, food/water/shelter needs, pop. growth, technological development (think ten years ahead of our world), and (most importantly) diplomacy? By structure I mean
- Hierarchical structure and main councils/committees/I don't know what's
- Human Rights Watch (Plus a Non-Human Rights Watch)
- The general court and law system (Including The World Court/International Court of Justice)
I'm not talking about
- The applications of the economy/religion/rights/pop.growth+needs/all above on regular everyday life.
This is a world government like the UN in that it acts as a diplomatic "regulation."
In terms of
1st place: TIE: Greater Woven/Elementals/Great Five (leaders of Magical Beings)
2nd place: Lesser Woven (weavers.)
3rd place: Other Magical Beings
4th place: TIE: Witches/Mages
Puny humans who cower in fear
Extra Info on this government
I copied some of these phrases/questions from @Green (thank you, Green)
1) If this governmental organization does absolutely nothing else, what must it achieve? Peace. Relations between the governments of nations and between the governments of these races.
2) How does this organization get its money/funding? Can it tax members or does it rely on donations? It does both. Without the ability to hurt an uncooperative member, the threat of taxation is void. "Trade negotiations" say it all.
The pressures to create such a diplomatic organization is simply to prevent all-out warfare and promote the well being of all living beings in all positions. Weavers are especially keen on this; and have the interests of all in mind. The magical races want to protect themselves, and the witches want to protect the magical races as well as the environment.
The pressures to disband it are from the mages (power-hungry), elementals (don't like constraints).
Thank you to the Sandbox and its users who helped me so much in shaping and pruning this question, especially Green, who was invaluable to helping me with this question in both the old Sandbox and the new.