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My world is close to an alternate earth except totally different. The planets name is Ethuna, and instead of magma and a molten core, it's made of a ball of energy connecting huge masses of rock. This energy is of course magic. The magic comes to the surface through vents. While the planet was developing, it was very unstable.

On this planet there are humans, as well as sub-human, and anthro-human hybrids. The anthro-humans are going to be far more savage and nomadic people, in which the other, more humanoid races believe to be completely void of intelligence, like that of an animal. The sub-human races are a vast majority over regular humans, since there many different kinds that don't really relate to one another. The way they came to be was due to magic instabilities. I assure you I'm not about to answer my own question.

One race for example, is the Desfodovy, or dogfolk. They are mostly humanoid, with only dog ears, tails, and fangs, as well as heightened senses. The anthro-human equivalent is the Sakruwok, who look like a very large wolf-man. The way these races came to be was human genetic coding being rewritten and fused with canine DNA, caused by a magic fluctuation so drastic it cased an eruption through the crust of Ethuna. Some began to grow ears and tails and stopped, becoming the desfodovy, while others didn't stop changing until they became monstrous hunters who had forgotten their previous life. The sakruwok were closer to the epicenter, while desfodovy were further away. This all happened so long again the desfodovy race has their own religion and culture, while the sakruwok still run around killing to survive.

Ethuna has stabilized and now magic no longer interferes with genetic make ups. Now, applying this logic, I want to better understand how this would effect animals, or plants. I'm not a huge expert on genetics and while this is cool to write about, I find a lot of the ideas I come up with by myself would ultimately die out due to their impracticality. Believe it or not, Darwin was onto something.

Magic makes any combination possible, but not every combination can survive. According to Darwin's law, it's survival of the fittest. I so far have not found a genetic survival rate simulator, and have a very basic idea of how evolution works.

However I have a very small and simple ecosystem that I know is capable of surviving. At the bottom of the food chain there's algae, and what eats this algae is a small crab like creature that has a shell that resembles a mushroom, for camouflage. This little mushroom crab love to pick flowers, it's nest is like a small subterranean garden. in order to move these flowers to it's nest in batches, it will pick them, and stick them to the top of its shell.

There's also a very large frog sort of animal that camouflages itself as a fallen tree, and when it opens its mouth it looks like a large flower bed to attract prey. Each of the flowers are covered in a sticky saliva, trapping pollinators, and out little mushroom crab who just wants the flowers. Once our tree frog decides it's trapped enough food, it closes its mouth and starts digesting. Since it doesn't move around much in adulthood except to breed once every few years, it has a lot of over growth and parasites that develop. In order to take advantage of this there is a small creature that lives in vines and makes its nests by braiding and knotting them. While its using the vines on the tree frog as a home, it keeps it clean by organizing the plant growth, and eating any pests try to make the tree frog their home and harming it. This is causing a co-dependency, the tree frog stays clean and pest free, while the vine braider stays safe and has a free home.

to summarize, my question is:

How would animals/pants adapt to their genetics being fused with each other, in a way they could survive and thrive in ecosystems?

(I'd like either examples of a simple food chain (plant-> plant eating animal -> animal eating animal -> animal with co-dependency on animal eating animal) or someone to direct me to a website or other way to gain information on genetics and unique ecosystems)

I AM ASKING FOR A WAY I CAN TEST GENETIC COMPATIBILITY TO APPLY TO FUTURE HYBRID COMBINATIONS. I DO NOT UNDERSTAND HOW THIS IS TOO BROAD. EITHER GIVE ME A WEBSITE TO LEARN MORE, OR SHOW ME THROUGH EXAMPLES. I AM NOT ASKING FOR YOU TO CREATE MY WORLD FOR ME. I AM ASKING FOR HELP WITH SOMETHING I DO NOT UNDERSTAND. IT IS FRUSTRATING TO BE TOLD ITS TOO BROAD WHEN I'M ASKING FOR SOMETHING VERY SPECIFIC. A SIMPLE TEST OR SET OF RULES TO SEE IF AN ANIMAL CAN SURVIVE. AS I HAVE SAID MANY TIMES BEFORE, I DO NOT UNDERSTAND GENETICS. I AM NOT ASKING YOU TO CREATE CREATURES FOR ME, I'M ASKING FOR RULES OR GUIDELINES THESE NEW CREATURES SHOULD FALL INTO TO SEE IF THEY SURVIVE

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closed as too broad by Mołot, Renan, Frostfyre, nzaman, Vincent Apr 23 '18 at 15:23

Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

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    $\begingroup$ @ Game Master you need to do a better job at structuring the question at the moment most people won’t know what you’re asking (it’s too broad) the admins will cut this post down very quick. have a look around the site at similar questions to get an idea on how to ask. If you want to respond to someone use the @ then there name like I have done. also add the magic tag everyone here loves the magic tag Good luck… you will need it here ;) $\endgroup$ – Creed Arcon Apr 23 '18 at 4:45
  • $\begingroup$ @CreedArcon did my summary help direct it back to what I was asking? $\endgroup$ – Game Master Apr 23 '18 at 4:58
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    $\begingroup$ It's magic, so there are no rules. Their genes evolve however you want them to evolve. $\endgroup$ – RonJohn Apr 23 '18 at 5:06
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    $\begingroup$ Go read this Meta question, especially Molot's answer. To keep the question from being closed, you need to explain your magic system. Otherwise, as @RonJohn states, there are no rules and therefore no way to evaluate which answer is best (aka, POB). $\endgroup$ – JBH Apr 23 '18 at 5:10
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    $\begingroup$ @Game Master frankly I think you have an already well built world that does not stray far from what you would expect from an idea like this. It is both sound and believable, so even if you get no answers from here you should be fine. Just follow what you have been doing no one will call you out on this as not being realistic (at least not loyal fans). The effort is there and that’s all you need sometimes when world building. Just some questions is (I’m a sucker for world building) the magic is it being used in your world by anyone (mages wizards) if not why use magic the word magic? $\endgroup$ – Creed Arcon Apr 23 '18 at 6:57
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Change the "Event"

from what I can tell that this "explosion" event that mergers all animals and plants together would be more on the random mutations side things, then stable side (which is bad very bad) instant death or extreme agony awaits any creature that comes in contact with this "magic event". Best case mass stillborn in the population and difficulty in living; that's if the mutations are organized enough to effect the same race in the same way (most likely it will NOT)

so why not make the "Event" not natural but unnatural (or supernatural) so those gods (or god like) you talked about, why not use them as some sort of organized forced evolution experiment that went wrong (or right). charge the name magic and call it the phenomenon or the essence; like a force that has a will on its own. it will make it sound more natural. to the animals on this planet they would not see it as magic but a way of life, give it a name that fits that. just some tips like that will make the story more believable... or just slap the its magic stamp on it your choice.

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  • $\begingroup$ I'm not saying I want all of the combinations to be stable. Failure is of course how nature moves forward, if something fails, it doesn't move one, characteristics don't get passed down. Perhaps explosion isnt the right word. The way the magic works is how lava works here on earth, leaking out of "vents" in the crust. now of course a volcanic eruption can be deadly not everything dies. I'm asking about how i can figure out which combinations would be stable. $\endgroup$ – Game Master Apr 23 '18 at 5:33
  • $\begingroup$ @Game Master Then you would need to give us some of your ideas (science can be guest) the devil is in the details, like fly trap plant mixed with a bear (a trap bear) if not it will be hard to help you. Maybe rework your question and just give us some creatures that you have it will made it easier to tell if it would work. $\endgroup$ – Creed Arcon Apr 23 '18 at 5:42
  • $\begingroup$ aye aye, I'll get it edited asap $\endgroup$ – Game Master Apr 23 '18 at 5:44
  • $\begingroup$ @Game Master Master i need to point this out, don't take my word (or anyone's word) as gospel its your story and your way. you are the god of this world, build it in your image $\endgroup$ – Creed Arcon Apr 23 '18 at 5:53
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    $\begingroup$ indeed. However, I like having outside ideas, especially with things I'm not very good with. so if I'm doing something that makes it hard for some to give their ideas, I'm more than willing to fix it $\endgroup$ – Game Master Apr 23 '18 at 5:55

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