@ShadoCat is correct that this question will eventually be closed, but I'm going to refrain from my own instinct to do so because methinks the following needs to be said.
Earth is only a conceptual reference
So very many questions about living in a low-G environment come with the baggage of our Earth perspective. For example, you just arrived to colonize the Forest Moon of Endor. This is the usual perspective... how do I deal with my Earth-based body, construction techniques, perspective, etc?
But let's assume that you evolved on a low-G planet. You'd walk around just fine. You'd build buildings, mine ore, etc. just fine. Why? Because you'd find solutions that work just dandy in your environment — just like we did.
And that's the point. Earth doesn't and shouldn't represent some mental block in terms of how to work with different gravities. It's only an issue when you're talking specifically about humans within a short period of time.
Because if enough time passes, humans will adapt to the new gravity
You only need the metal boots if you want to somehow retain your Herculean Earth-based muscles. In reality, you would quickly learn to adapt to a lower strength requirement. Each passing generation would grow more accustomed to it. The eventual result would be muscle atrophy that makes walking on the low-G world completely normal.
The same is true for facilitating everything we do. Mining means taking smaller bites and moving less material because you don't have the leverage of Earth's gravity. Big deal! You'd think we all want to jump off the planet for a heavy-G world because the mining would be simpler. (I'm not convinced that would be true, BTW.)
The simple truth
The simple truth, as unsatisfying as it may be, is that humanity would adapt. We're actually quite good at it. No magic. No high technology. I wouldn't be surprised if the first generation born on the planet were able to walk, run, and play without issue at all.
If this doesn't work for you
If this answer doesn't work for you, then we need to act to avoid its closure. That means narrowing the question (telling us about tech level, the size of the society, the needed industries, etc.) and reducing it from a "let's throw spaghetti at the wall and see what sticks" fishing-for-ideas question to a "this is my idea, will it work?" question. Narrow is the name of the game. The more focused the question, the less likely it'll be closed.