I'm making a game with the classic medieval theme. Where the player must manage a medieval store of some sort(it's a tycoon...)
I'm struggling to find different professions or "types of stores" that the player will be able to manage.
So far I have 2; a tavern and a blacksmith. Both of with will have walk in customers and there is a lot to manage in both instances. Also it's fairly easy to come up with equipment the player will need to buy and assistants that the player can hire.
What other stores could I offer the player that would offer allow for frequent business, have multiple employees and challenge the player to manage the store correctly?
Some other idea I have are: Farms, book writers/store, fabric manufacturer, etc
I feel that some of these might not have as much depth as the tavern or blacksmith (in a game sense)