AlrightAll right, so I have a game that I already made, the concept is that there are "planets" that do not move and ships that can stand still without being sucked in to the gravity of the planets.
I need some way to explain how those huge planets are standing around the way they are and how the players are able to stay away from the planets.
The planets are not necessarily spinning around a star, they could be spinning around any celestial body you want or not spinning around anything at all.
I'm not looking for hard science, I'm looking for plausible ways to explain this.
The planets are spinning around themselves but not each other.
To be even more clear, this does NOT have to be a naturally occurring phenomena. It can be a man made system.
Reference gif: https://media.giphy.com/media/l0Iy1ObhDXY9FW3bG/giphy.gif