Skip to main content

LetsLet's assume a 150 years from now Mankind has really made the leap to space, and there are a bunch of colonies spread perhaps over a radius of 2 to 3 solar Systemssystems (where Sol is the center, i.e. a total of 6 to 8 solar Systems with 1-3 colonized planets each, well developed (i.e. current Earth-Level + 50 years ish).

For whatever reason, the various star systems are controlled by one faction each and not split up, and these factions are at war with each other.

There is no shielding tech in general. ItsIt's only armour plating, bulkheads and/or ship-based interception. Ships

Ships are using conventional engines based upon either nuclear fission or Fusionfusion (which is basiclybasically the upper end of the tech here), inter-stellar travel is achieved by wormholes located at the outer rim of each solar system. Travelling from the center of a system to the rim takes a few weeks (to give context to engine power).

Ships in general are more clunky and brick-like (manovermaneuver-wise) compared to being sleek and agile (i.e. no startrekStar Trek, starwarsStar Wars, mass effectMass Effect, you name it. Closest would be B5 Earth AllianceB5 Earth Alliance). ManoveringManeuvering IS possible, but is cumbersome.

RealisticlyRealistically, what would be the weapon of choice for starships in this setting and why  ?

  1. Missiles (guided delivered conv. explosives)
  2. Torpedos (unguided delivered conv. explosives)
  3. Kinetic weapons (i.e. Gauss/Railgun-ish)
  4. Lasers ? (my favorite)
  5. 1 or 2 but with fission/Fusion warheads ?
  6. Strikecraft (i.e. carrier-based) with 1-5 ?

Lets assume a 150 years from now Mankind has really made the leap to space and there are a bunch of colonies spread perhaps over a radius of 2 to 3 solar Systems (where Sol is the center, i.e. a total of 6 to 8 solar Systems with 1-3 colonized planets each, well developed (i.e. current Earth-Level + 50 years ish).

For whatever reason, the various star systems are controlled by one faction each and not split up and these factions are at war with each other.

There is no shielding tech in general. Its only armour plating, bulkheads and/or ship-based interception. Ships are using conventional engines based upon either nuclear fission or Fusion (which is basicly the upper end of the tech here), inter-stellar travel is achieved by wormholes located at the outer rim of each solar system. Travelling from the center of a system to the rim takes a few weeks (to give context to engine power).

Ships in general are more clunky and brick-like (manover-wise) compared to being sleek and agile (i.e. no startrek, starwars, mass effect, you name it. Closest would be B5 Earth Alliance). Manovering IS possible, but is cumbersome.

Realisticly, what would be the weapon of choice for starships in this setting and why  ?

  1. Missiles (guided delivered conv. explosives)
  2. Torpedos (unguided delivered conv. explosives)
  3. Kinetic weapons (i.e. Gauss/Railgun-ish)
  4. Lasers ? (my favorite)
  5. 1 or 2 but with fission/Fusion warheads ?
  6. Strikecraft (i.e. carrier-based) with 1-5 ?

Let's assume 150 years from now Mankind has really made the leap to space, and there are a bunch of colonies spread perhaps over a radius of 2 to 3 solar systems (where Sol is the center, i.e. a total of 6 to 8 solar Systems with 1-3 colonized planets each, well developed (i.e. current Earth-Level + 50 years ish).

For whatever reason, the various star systems are controlled by one faction each and not split up, and these factions are at war with each other.

There is no shielding tech in general. It's only armour plating, bulkheads and/or ship-based interception.

Ships are using conventional engines based upon either nuclear fission or fusion (which is basically the upper end of the tech here), inter-stellar travel is achieved by wormholes located at the outer rim of each solar system. Travelling from the center of a system to the rim takes a few weeks (to give context to engine power).

Ships in general are more clunky and brick-like (maneuver-wise) compared to being sleek and agile (i.e. no Star Trek, Star Wars, Mass Effect, you name it. Closest would be B5 Earth Alliance). Maneuvering IS possible, but is cumbersome.

Realistically, what would be the weapon of choice for starships in this setting and why?

  1. Missiles (guided delivered conv. explosives)
  2. Torpedos (unguided delivered conv. explosives)
  3. Kinetic weapons (i.e. Gauss/Railgun-ish)
  4. Lasers ? (my favorite)
  5. 1 or 2 but with fission/Fusion warheads ?
  6. Strikecraft (i.e. carrier-based) with 1-5 ?
Source Link
user431806
  • 543
  • 3
  • 13

space-born ship-to-ship combat 150 years from now w fission/fusion tech

Lets assume a 150 years from now Mankind has really made the leap to space and there are a bunch of colonies spread perhaps over a radius of 2 to 3 solar Systems (where Sol is the center, i.e. a total of 6 to 8 solar Systems with 1-3 colonized planets each, well developed (i.e. current Earth-Level + 50 years ish).

For whatever reason, the various star systems are controlled by one faction each and not split up and these factions are at war with each other.

There is no shielding tech in general. Its only armour plating, bulkheads and/or ship-based interception. Ships are using conventional engines based upon either nuclear fission or Fusion (which is basicly the upper end of the tech here), inter-stellar travel is achieved by wormholes located at the outer rim of each solar system. Travelling from the center of a system to the rim takes a few weeks (to give context to engine power).

Ships in general are more clunky and brick-like (manover-wise) compared to being sleek and agile (i.e. no startrek, starwars, mass effect, you name it. Closest would be B5 Earth Alliance). Manovering IS possible, but is cumbersome.

Realisticly, what would be the weapon of choice for starships in this setting and why ?

  1. Missiles (guided delivered conv. explosives)
  2. Torpedos (unguided delivered conv. explosives)
  3. Kinetic weapons (i.e. Gauss/Railgun-ish)
  4. Lasers ? (my favorite)
  5. 1 or 2 but with fission/Fusion warheads ?
  6. Strikecraft (i.e. carrier-based) with 1-5 ?