Timeline for Styles of Melee Combat developed in microgravity
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Jul 4, 2016 at 17:25 | vote | accept | knowads | ||
Jul 3, 2016 at 7:14 | comment | added | John Dvorak | Another idea would be charge based attacks. You launch yourself against the opponent and hope to bounce off in a way that hurts your opponent more than you. Although, this could give your opponent an advantage instead if he has enough time to react, move aside two meters and stab you in the back while you're busy faceplanting the wall where he used to be. Maybe in a tournament setting, or perhaps sumo-style battles (points are gained by leaving the match faster / slower / in a specified direction, more points win. Bonus points if you manage to cancel your velocity before leaving the arena). | |
Jul 1, 2016 at 21:08 | comment | added | knowads | I like the idea of grapples and hooks based weaponry. | |
Jul 1, 2016 at 18:45 | history | answered | MozerShmozer | CC BY-SA 3.0 |