Timeline for How to build the Nocturnal and Diurnal branches of a Humanoid Race? [closed]
Current License: CC BY-SA 3.0
48 events
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Mar 18, 2016 at 3:54 | history | edited | Trismegistus | CC BY-SA 3.0 |
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Mar 17, 2016 at 20:39 | comment | added | Jim2B | I think the 3rd and 4th sentence of ^^this^^ comment work nicely. | |
Mar 17, 2016 at 20:37 | comment | added | Trismegistus | How do I fix this. I thought my question was clear,apparently that mistaken. I am looking for traits common across nocturnal and diurnal animal species. So that I can incorporate at least some of the in to the nocturnal and diurnal branches of a humanoid race that I am working on. | |
Mar 17, 2016 at 20:24 | comment | added | Jim2B | It has to do with the specificity of the traits. There's no telling whether the speciation would cause a specific trait. Although we could say whether a trait was consistent with the speciation. | |
Mar 17, 2016 at 20:18 | comment | added | Trismegistus | @Jim2B why that question format, it seems a very round about way to arrive at the answer that I'm looking. | |
Mar 17, 2016 at 20:14 | comment | added | Trismegistus | @Green The title of the question indicates that the races being built are humanoid. | |
Mar 17, 2016 at 20:02 | history | closed |
Green AndreiROM Frostfyre Separatrix The Anathema |
Needs more focus | |
Mar 17, 2016 at 19:20 | answer | added | Jim2B | timeline score: 1 | |
Mar 17, 2016 at 18:51 | comment | added | Jim2B | I believe there are examples (or at least hypothetical examples) of speciation into nocturnal and diurnal branches. If rather than specifying traits, the question asked "are there examples of speciation...?" and then as a bonus question asked about the traits that might accompany that speciation, I'd be pretty happy with the question. | |
Mar 17, 2016 at 18:07 | review | Close votes | |||
Mar 17, 2016 at 20:02 | |||||
Mar 17, 2016 at 17:50 | comment | added | Green | I really like the question, it's just not answerable without additional information. | |
Mar 17, 2016 at 17:50 | comment | added | Green | I'm voting to close because the question is too broad. The OP doesn't state whether these are humanoid creatures or not, nor anything about their environment, technology levels or the interactions between these two groups. These could easily be two different species but that isn't stated. | |
Mar 17, 2016 at 17:06 | history | edited | Trismegistus | CC BY-SA 3.0 |
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Mar 17, 2016 at 17:01 | comment | added | Trismegistus | @Aify After skimming them I would classify most of your questions as idea generation. You prepossess a what if then let things go from there. I have asked for very specif information relevant to an element of my world-building. Traits common to diurnal and nocturnal animal species respectively. The best answer is the one that provides the most complete information. | |
Mar 17, 2016 at 16:27 | comment | added | Aify | @Trismegistus Many of my own questions are not "if X then Y" questions - however, my questions have sufficient restrictions in order to allow for the choosing of a "best" answer - I don't simply ask for a list straight up, as your question is doing right now. Questions require restrictions, and yours basically has none, therefore it is too broad (and idea generation). | |
Mar 17, 2016 at 16:24 | comment | added | Aify | @TheAnathema This is a good post for reference. For the record, I VTC'D too broad because Idea Generation has since been nuked (as it was, like you said, a badly worded reason). IMO, since this question has no objective way to discern a "best" answer other than via the length of the list provided, this question is both too broad and opinion based. | |
Mar 17, 2016 at 14:43 | comment | added | The Anathema | @Aify I strongly suggest a better worded close reason than "Idea Generation." I think that should be taken to Meta and discussed, because there's still a lot of confusion on what that phrase even means, and it seems to be a spectrum rather than a concise standard. | |
Mar 17, 2016 at 14:16 | history | reopened |
Trismegistus JDługosz Brythan Thucydides cobaltduck |
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Mar 17, 2016 at 12:53 | history | edited | Trismegistus | CC BY-SA 3.0 |
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Mar 17, 2016 at 12:42 | history | edited | Trismegistus | CC BY-SA 3.0 |
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Mar 17, 2016 at 12:40 | comment | added | Trismegistus | @ My point was that if you refuse to accept any question that isn't a "if X then Y" you are going to blunt this site's effectiveness at resolving peoples world-building quandaries. Many things start general and then are whittled down to the specific. isn't until they have been able to talk and exchange with others that they are able to arrive at the specific. | |
Mar 16, 2016 at 6:38 | comment | added | Aify | @Trismegistus like I said before, questions in the past that are far broader in scope should not be used as the standard for what we want to accept as the site restriction - "Too broad" Is a close reason because we don't want those questions on this site; regardless of previous users actions regarding closing broad questions or not, the current users should close based on the current accepted standard, not previously okay standards. | |
Mar 15, 2016 at 17:40 | comment | added | Trismegistus | @Aify My point is that there have been and are now questions that are far broader in scope and nebulous than my own. Which asked for something specific. You are going to have to close every question which is not an exactly "a if x then y", Type of question. Which will be completely undermine the effectiveness of a site that is supposed to be about world building. Which even when limited to strictly hard-science requires considerable imagination. | |
Mar 15, 2016 at 17:26 | comment | added | Trismegistus | @WhatRoughBeast I was going off the idea that the nocturnals relied more up ambush thus were built to slink around and take prey by surprise. While the diurnals were more direct and fought their pray into submission, thus were of a stouter build. | |
Mar 14, 2016 at 3:15 | comment | added | WhatRoughBeast | I'd recommend swapping your characteristics. Running around in the dark is much more likely to get hurt than in the light. | |
Mar 14, 2016 at 1:01 | history | edited | Brythan | CC BY-SA 3.0 |
Restore older version and add helper verbs for clarity.
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Mar 14, 2016 at 0:49 | history | edited | JDługosz | CC BY-SA 3.0 |
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Mar 13, 2016 at 21:01 | review | Reopen votes | |||
Mar 14, 2016 at 5:36 | |||||
Mar 13, 2016 at 20:39 | history | edited | Trismegistus | CC BY-SA 3.0 |
edited title
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Mar 13, 2016 at 20:20 | comment | added | Aify | @Trismegistus The site is in a phase right now where we are trying to define the scope properly. In order to do that, we cannot use previous questions as a precedence. The question you linked would have been closed as too broad almost instantly if asked today. | |
Mar 13, 2016 at 20:01 | comment | added | Trismegistus | @Aify It does it set a precedent for questions like this one being accepted as legitimate. There are also other questions like this one on this site(worldbuilding.stackexchange.com/questions/14741/…). Your personal distastes is not a suitable judge on the validity of question. | |
Mar 13, 2016 at 19:56 | history | edited | Trismegistus | CC BY-SA 3.0 |
edited title
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Mar 13, 2016 at 10:06 | comment | added | Aify | @MichaelKjörling I know, but I'm too lazy to close old questions that already have accepted answers and don't already have close votes on them. | |
Mar 13, 2016 at 9:29 | comment | added | user | @Aify You can vote to close old questions as well, if you come across them and feel they should be closed. (I wouldn't really recommend that you go looking for questions to vote to close, though.) | |
Mar 12, 2016 at 21:33 | comment | added | Aify | Just because you've asked similar questions that weren't closed as too broad before doesn't mean that you can ask questions that are considered too broad now. Also, just because you got an answer to it then doesn't mean that it wasn't off topic back then. If I had seen that question, I would have voted to close it instantly on the same basis. | |
Mar 12, 2016 at 20:56 | history | closed |
Aify SE - stop firing the good guys fi12 JFBM user1092803 |
Needs more focus | |
Mar 12, 2016 at 20:21 | comment | added | Trismegistus | @Aify I have asked other questions like that and gotten answer(worldbuilding.stackexchange.com/questions/37605/…), in list format. | |
Mar 12, 2016 at 19:40 | history | edited | Trismegistus | CC BY-SA 3.0 |
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Mar 12, 2016 at 19:35 | comment | added | Aify | Your question is asking for an answer which would require list format - eg: too broad. | |
Mar 12, 2016 at 19:33 | comment | added | Trismegistus | @fi12 My question is not "too broad" it is very specific "are there common traits possessed by nocturnal and diurnal species. | |
Mar 12, 2016 at 19:29 | comment | added | Trismegistus | @CAgrippa No this is not, in the question I asked specifically for traits common to diurnal and nocturnal species? | |
Mar 12, 2016 at 19:28 | history | edited | Trismegistus | CC BY-SA 3.0 |
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Mar 12, 2016 at 18:39 | comment | added | fi12 | Your question is way too broad in its current form. I would suggest getting rid of your whole backstory about the tribe of light and dark, and rather just edit your question so you ask: "What are some physical traits that are common to diurnal and nocturnal species, and how would I apply them to animal/humanoid tribes?" However, even then, your question seems borderline idea generation and off-topic for this site. | |
Mar 12, 2016 at 18:37 | answer | added | Youstay Igo | timeline score: 3 | |
Mar 12, 2016 at 17:25 | review | Close votes | |||
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Mar 12, 2016 at 16:51 | answer | added | AndreiROM | timeline score: 4 | |
Mar 12, 2016 at 16:35 | comment | added | CAgrippa | "There is more...." Seems like maybe you meant to write more in this question? It would help, in fact, because as it stands this seems to me perilously close to idea generation. | |
Mar 12, 2016 at 15:59 | history | asked | Trismegistus | CC BY-SA 3.0 |