Timeline for Zombie army is bad idea. But why actually?
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Jun 16, 2020 at 11:03 | history | edited | CommunityBot |
Commonmark migration
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Feb 21, 2016 at 11:07 | comment | added | JFBM | From the mages point of view... where is the difference? | |
Feb 21, 2016 at 2:14 | comment | added | Lie Ryan | These assumptions sounds like those zombies are like the tiny characters in RTS games. | |
Feb 20, 2016 at 19:55 | history | edited | JFBM | CC BY-SA 3.0 |
Added a bit here and there (and I know this comment is not very useful)
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Feb 19, 2016 at 16:51 | comment | added | user1092803 | Yes, mass-orders are possible, but useless in this case, since a mass-order needs a independent soldier to execute it. If I am the defender, I will just wait on my walls and, while the mage order the zombies how to climb the wall, throw at them something inflammable and target the mage with arrows. | |
Feb 19, 2016 at 15:48 | comment | added | JFBM | I thought mass-orders are possible, otherwise such an army is unreasonable in itself. Also an armored knight with a good weapon likely can't even rais their arms 100 times, yet alone fight. Anyway, we're loosing ourselves in details we can't know. Let's wait what Fearnok says to that. | |
Feb 19, 2016 at 15:34 | comment | added | user1092803 | The mage is the weakest point, in my opinion. To control his zombies he has two options: keep them united, and then vulnerable to trap, or spread them and loose the control over them and since they are spreaded out they become vulnerable to the single knight. Note that the mage also need to order to every zombie to attack every single knight. (as posed, it seems that if the mage order a zombie to attack me, he ignore you). And if the knights set a good fire trap, the mage can loose way more than half of his armada | |
Feb 19, 2016 at 15:17 | comment | added | JFBM | @Gianluca you forgot the mage controlling them. When he notices the fire he orders them to spread, or to roll on the ground. He'll likely still loose a few with each fireattack, but not nearly enough. | |
Feb 19, 2016 at 15:12 | comment | added | user1092803 | Given the question and your answer, 12 soldier are more than enough to kill all: just set them on fire outside the city walls and wait five minutes. You are fighting against a soldier that don't avoid traps if not ordered to, the zombies don't stand a chance | |
Feb 19, 2016 at 15:03 | comment | added | JFBM | I kinda forgot which side I was arguing for in between, so excuse slight focus shifting. Will probably rewrite when I have a decent keyboard. | |
Feb 19, 2016 at 14:53 | history | answered | JFBM | CC BY-SA 3.0 |