Timeline for "Infantry" main weapons for the setting described below? (NOT a duplicate for reasons explained in the post)
Current License: CC BY-SA 4.0
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Jun 17 at 3:14 | comment | added | General_Ripper | you're not wrong on that, my point is that since the enemy is also armored to some extent (not enough to make them immune to flamethrowers, but some) and retaining the ability to strike from ~400m and/or deal damage on a more localized scale (burning everybody is awesome, but every now and them they're a bit too close to burn without hurting the user) is a good thing, it might be better to keep flamethrowers as specialist weapons, just more common than others | |
Jun 17 at 2:32 | comment | added | TheDemonLord | @General_Ripper - I see - I mean on the modern battlefield anti-armour is dealt with by a Heavy Weapon Squad within a platoon (I think) | |
Jun 17 at 1:56 | comment | added | General_Ripper | regarding the "armor is infrequent“ part, I think I might not have described it very accurately because tanks and APCs and all that still pop up every now and then, it's just that they are not a frequent encounter. therefore, I think the part about flammenwerfers probably make more sense with specialist breakthrough units than with being the equivalent of assault rifles. OTOH that's more of my mistake than yours so I'm still gonna upvote this answer | |
Jun 17 at 1:38 | history | answered | TheDemonLord | CC BY-SA 4.0 |