Eat wolfsbane. Sorry, aconite / wolfsbane is a deadly poison in real life. Don't eat it, no matter what you see on Teen Wolf. You can totally consume (reasonable quantities) of colloidal silver in real life though. The silver will accumulate in your tissues, making a silver-sensitive werewolf more likely not to take a second bite. It will turn your skin gray, unfortunately (or fortunately if you like playing dark elves in cosplay a lot).
surround the house with armed people. That's like wrapping it in super aggressive bacon.
live in a windowless house. If you've got decent perimeter fences, like brick and mortar fences with razorwire tops, decent cameras and motion detectors, and a largeish estate, you can be in your interior shelter before they come to you, if for some reason a werewolf manages to transform outside of /the very night you should be spending the whole night in the shelter/ or you happen to have gotten stuck outside. Might as well be comfortable the rest of the time. I would do like one person said and have only second story windows though, just to avoid the costs of replacing them (hopefully).
Forget to be home that night: If this place has similar technology to today, I would set alarms on my phone, reminders on my calendar and so on. I would make sure my loved ones did the same.
Share: If someone wants to spend the night in my property, that is fine, as its better than being on the streets, but the shelter would be single occupation only. Additional shelters as warranted by family / etc. However the safe rooms are single occupancy only, and its not my spare recroom or bedroom and its not a storage closet. Open it just to maintain stuff in there on a non full moon. You don't want to fix every minor scrape with the first aid kit in there and then not have one that night, or be frantically tossing boxes into the hall when the werewolves come.
Put too many barriers on the way in: The perimeter gate would be accessible via biometric id (fingerprint), not a passcode or a key. The front door would have steel plate under the wood and be barrable from inside. The code to access the shelters would also be biometric(retinal). I think I would go ahead and have a double gated entrance though. So if a werewolf follows someone through the gate, whoever's on camera duty can close the inner one. Biometric id would also confirm, at the same time, that the thumb or eye used was attached to a living person. I'd also spend a lot of time drilling with everyone on getting into their respective safe rooms. I wouldn't put umpteen thousand barriers between me and the safe room.
Have the safe room accessible from outside: I am in until I let myself out.
No external locks or key panels for people or werewolves to mess with.
Buy alpha scent over the internet. That is just asking for trouble. Get together enough money, and its probably pretty expensive, to have someone come there and do it themselves.
I really like the idea of a big freaking Siberian tiger. Its another one of those asking for trouble situations, though. Since I'm not really trained in handling one or certain what its requirements would be, or how to keep it from damaging my house or stalking me itself, it really wouldn't be much good unless it lived in kind of a fenced in perimeter around the property, with an assigned regular caregiver / trainer. It just seems like too much effort spent on defence at that point though. It should intrude minimally the rest of the time.
Be completely alone: Up until its time to actually get into shelters, it would be nice to have more than one set of eyes on the perimeter that night. It would probably be pretty easy to trade having a safe place to stay that night (one of the shelter rooms) to have someone be a house guest.
Let my guests run the show: The smarthouse interface would have the capability to both override and lock down smarthouse controls in the other rooms. This would be biometric, via retinal scan. The scan would also verify that I was alive. I want them to be in control in time to say, close a gate if they need to, but if they are about to do something I don't want them to do, I'd like to be able to stop them and do something different.
Personally, I'd avoid guns inside the house. Its just going to lead to accidents and issues. While the stopping power of a high caliber gun at short range seems really necessary in theory, with good shelter it shouldn't become an issue. Just being outside a shelter with a weapon means putting more human smells into the air. If for any reason someone had to be away from home that night (and it should be a really good reason), then a high caliber weapon - a desert eagle with silver bullets, say - might be warranted, along with (hopefully) other precautions.
- the important thing is to try to drive them away, and make it seem like you're not an important target.
- easy for me to get into in a hurry, thanks to drilling and design
- Fireproof, not fire-resistant. As in, capable of surviving inside of an active house fire.
- Maintain good smell discipline around that time. Smell barriers have to be maintained, not just laid down once.
- Provide a way for them to get out.
- Two point biometric id, not passwords. You don't want to be killed by foggy memory or slow or sloppy timing.
- Steel reinforced concrete, locks from the inside, can't be unlocked - from inside only - until morning.
- Don't eat poison.