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jdunlop
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humans Human Roles in robotRobot vs robot warfareRobot Warfare

The world I’m building is like this. There is: there are a bunch of technologicaltechnologically advanced countries. In these countries there is an elite class that holds all the power. The elite makes the war and they have armies of robots (weapons are forbidden to the plain peoplelower classes). The plain peoplelower classes and non-technological countries do not stand a chance in case of conflict.

The type of warfare I have thought ofwant in my world is thesomewhat old way-fashioned: two armies meet and one of them prevails, only that it is with robots and not soldiers. There is also some terrorism, perpetrated also perpetrated by the elites, generally on other countriescountries' elites. WhatBy terrorism, I mean by terrorism here is things like murdering someoneassassination, bombing an eventbombings, a facility etc. without taking the blameclaiming responsibility.

In other threadsquestions I have read that a humanoid shape is not the most efficient shape for a fightfighting robot. My robots can have non humanoid shapes, no problem, actuallyproblem; I have no strong preferences on this questionpoint. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army to befrom being hacked, try to hack the enemy robots etc. They are inside of ships to be able to move and protect themselves from explosions etc.

The armymilitary is divided in Landinto land, Seasea and Air armiesair forces. I'm not sure ofabout this choice because a fightbattle can easily take place in Landland and air at the same time, or sea and air, or even in land, sea and air at the same time.

My question is, what moreadditional roles should humans take in suchthis kind of warfare and how wouldwhat those posts be called? Note that I am a not an English native English speaker and my translations might be weird. For example:

 Strategists
 Mission supervisors
 Hackers
 Antihackers
 Scouts
 Spies
 Mantainance engineers
 Communication engineers




 
  • Strategists
  • Mission supervisors
  • Hackers and Counter-hackers (Electronic warfare)
  • Scouts
  • Spies
  • Maintenance engineers
  • Communication engineers

humans in robot vs robot warfare

The world I’m building is like this. There is a bunch of technological advanced countries. In these countries there is an elite that holds all the power. The elite makes the war and they have armies of robots (weapons are forbidden to the plain people). The plain people and non-technological countries do not stand a chance in case of conflict.

The type of warfare I have thought of is the old way: two armies meet and one of them prevails, only that it is with robots and not soldiers. There is also some terrorism, perpetrated also by the elites, generally on other countries elites. What I mean by terrorism here is things like murdering someone, bombing an event, a facility etc. without taking the blame.

In other threads I have read that a humanoid shape is not the most efficient shape for a fight robot. My robots can have non humanoid shapes, no problem, actually I have no strong preferences on this question. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army to be hacked, try to hack the enemy robots etc. They are inside of ships to be able to move and protect themselves from explosions etc.

The army is divided in Land, Sea and Air armies. I'm not sure of this choice because a fight can easily take place in Land and air at the same time or sea and air, or even in land, sea and air at the same time.

My question is, what more roles should humans take in such kind of warfare and how would those posts called? Note that I am a not an English native and my translations might be weird. For example:

 Strategists
 Mission supervisors
 Hackers
 Antihackers
 Scouts
 Spies
 Mantainance engineers
 Communication engineers




 

Human Roles in Robot vs Robot Warfare

The world I’m building is like this: there are a bunch of technologically advanced countries. In these countries there is an elite class that holds all the power. The elite makes war and they have armies of robots (weapons are forbidden to lower classes). The lower classes and non-technological countries do not stand a chance in case of conflict.

The type of warfare I want in my world is somewhat old-fashioned: two armies meet and one of them prevails, only with robots and not soldiers. There is also some terrorism, also perpetrated by the elites, generally on other countries' elites. By terrorism, I mean things like assassination, bombings, etc. without claiming responsibility.

In other questions I have read that a humanoid shape is not the most efficient shape for a fighting robot. My robots can have non humanoid shapes, no problem; I have no strong preferences on this point. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army from being hacked, try to hack enemy robots etc. They are inside ships to be able to move and protect themselves.

The military is divided into land, sea and air forces. I'm not sure about this choice because a battle can easily take place in land and air at the same time, or sea and air, or even in land, sea and air at the same time.

My question is, what additional roles should humans take in this kind of warfare and what those posts be called? Note that I am a not an native English speaker and my translations might be weird. For example:

  • Strategists
  • Mission supervisors
  • Hackers and Counter-hackers (Electronic warfare)
  • Scouts
  • Spies
  • Maintenance engineers
  • Communication engineers
added 40 characters in body
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Ramon
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The world I’m building is like this. There is a bunch of technological advanced countries. In these countries there is an elite that holds all the power. The elite makes the war and they have armies of robots (weapons are forbidden to the plain people). The plain people and non-technological countries do not stand a chance in case of conflict.

The type of warfare I have thought of is the old way: two armies meet and one of them prevails, only that it is with robots and not soldiers. There is also some terrorism, perpetrated also by the elites, generally on other countries elites. What I mean by terrorism here is things like murdering someone, bombing an event, a facility etc. without taking the blame.

In other threads I have read that a humanoid shape is not the most efficient shape for a fight robot. My robots can have non humanoid shapes, no problem, actually I have no strong preferences on this question. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army to be hacked, try to hack the enemy robots etc. They are inside of ships to be able to move and protect themselves from explosions etc.

The army is divided in Land, Sea and Air armies. I'm not sure of this choice because a fight can easily take place in Land and air at the same time or sea and air, or even in land, sea and air at the same time.

My question is, what more roles/names could have the should humans take in this armysuch kind of warfare and how would those posts called? Note that I am a not an English native and my translations might be weird. For example:

 Strategists
 Mission supervisors
 Hackers
 Antihackers
 Scouts
 Spies
 Mantainance engineers
 Communication engineers




 

The world I’m building is like this. There is a bunch of technological advanced countries. In these countries there is an elite that holds all the power. The elite makes the war and they have armies of robots (weapons are forbidden to the plain people). The plain people and non-technological countries do not stand a chance in case of conflict.

The type of warfare I have thought of is the old way: two armies meet and one of them prevails, only that it is with robots and not soldiers. There is also some terrorism, perpetrated also by the elites, generally on other countries elites. What I mean by terrorism here is things like murdering someone, bombing an event, a facility etc. without taking the blame.

In other threads I have read that a humanoid shape is not the most efficient shape for a fight robot. My robots can have non humanoid shapes, no problem, actually I have no strong preferences on this question. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army to be hacked, try to hack the enemy robots etc. They are inside of ships to be able to move and protect themselves from explosions etc.

The army is divided in Land, Sea and Air armies. I'm not sure of this choice because a fight can easily take place in Land and air at the same time or sea and air, or even in land, sea and air at the same time.

My question is, what roles/names could have the humans in this army? Note that I am a not an English native and my translations might be weird. For example:

 Strategists
 Mission supervisors
 Hackers
 Antihackers
 Scouts
 Spies
 Mantainance engineers
 Communication engineers




 

The world I’m building is like this. There is a bunch of technological advanced countries. In these countries there is an elite that holds all the power. The elite makes the war and they have armies of robots (weapons are forbidden to the plain people). The plain people and non-technological countries do not stand a chance in case of conflict.

The type of warfare I have thought of is the old way: two armies meet and one of them prevails, only that it is with robots and not soldiers. There is also some terrorism, perpetrated also by the elites, generally on other countries elites. What I mean by terrorism here is things like murdering someone, bombing an event, a facility etc. without taking the blame.

In other threads I have read that a humanoid shape is not the most efficient shape for a fight robot. My robots can have non humanoid shapes, no problem, actually I have no strong preferences on this question. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army to be hacked, try to hack the enemy robots etc. They are inside of ships to be able to move and protect themselves from explosions etc.

The army is divided in Land, Sea and Air armies. I'm not sure of this choice because a fight can easily take place in Land and air at the same time or sea and air, or even in land, sea and air at the same time.

My question is, what more roles should humans take in such kind of warfare and how would those posts called? Note that I am a not an English native and my translations might be weird. For example:

 Strategists
 Mission supervisors
 Hackers
 Antihackers
 Scouts
 Spies
 Mantainance engineers
 Communication engineers




 
Source Link
Ramon
  • 29
  • 2

humans in robot vs robot warfare

The world I’m building is like this. There is a bunch of technological advanced countries. In these countries there is an elite that holds all the power. The elite makes the war and they have armies of robots (weapons are forbidden to the plain people). The plain people and non-technological countries do not stand a chance in case of conflict.

The type of warfare I have thought of is the old way: two armies meet and one of them prevails, only that it is with robots and not soldiers. There is also some terrorism, perpetrated also by the elites, generally on other countries elites. What I mean by terrorism here is things like murdering someone, bombing an event, a facility etc. without taking the blame.

In other threads I have read that a humanoid shape is not the most efficient shape for a fight robot. My robots can have non humanoid shapes, no problem, actually I have no strong preferences on this question. The robots are very sophisticated and equipped with AI but still robots. Humans are the ones controlling them in any kind of mission whether it involves a small group or a big battle. Humans make decisions on the field, prevent their army to be hacked, try to hack the enemy robots etc. They are inside of ships to be able to move and protect themselves from explosions etc.

The army is divided in Land, Sea and Air armies. I'm not sure of this choice because a fight can easily take place in Land and air at the same time or sea and air, or even in land, sea and air at the same time.

My question is, what roles/names could have the humans in this army? Note that I am a not an English native and my translations might be weird. For example:

 Strategists
 Mission supervisors
 Hackers
 Antihackers
 Scouts
 Spies
 Mantainance engineers
 Communication engineers