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Sep 16, 2015 at 23:18 vote accept HDE 226868
Sep 1, 2015 at 21:05 answer added Cort Ammon timeline score: 0
Sep 1, 2015 at 19:38 answer added Steve Jessop timeline score: 1
Sep 1, 2015 at 17:46 answer added DaaaahWhoosh timeline score: 9
Sep 1, 2015 at 17:26 answer added ArtOfCode timeline score: 7
Sep 1, 2015 at 16:17 answer added rumguff timeline score: 9
Sep 1, 2015 at 15:59 history edited HDE 226868 CC BY-SA 3.0
added 79 characters in body
Sep 1, 2015 at 15:22 answer added Green timeline score: 3
Sep 1, 2015 at 15:22 answer added James timeline score: 23
Sep 1, 2015 at 15:06 answer added Green timeline score: 3
Sep 1, 2015 at 15:04 history edited HDE 226868 CC BY-SA 3.0
deleted 2 characters in body
Sep 1, 2015 at 15:04 comment added HDE 226868 @Frostfyre There's no particular element, no. My story simply takes place pretty much everywhere on the planet, and so I'll have to make a lot of the world to my exact specifications, I don't think that there's anything inherently unsharable.
Sep 1, 2015 at 15:02 comment added Frostfyre Is there some quality that makes your world inherently unsharable? Everyone who sees it will interpret it in their own unique way. I would think a world is inherently sharable, since anyone can write a new story in its context.
Sep 1, 2015 at 14:55 comment added HDE 226868 @DaaaahWhoosh I want it to be explicitly adaptable to a variety of stories., not just ones similar to mine.
Sep 1, 2015 at 14:54 comment added DaaaahWhoosh What do you mean by share-able? If it's a well-constructed world, people will want to explore it. Are you afraid they'll mess it up, or be put off by your guidelines?
Sep 1, 2015 at 14:46 comment added HDE 226868 @Green I'd like to have minimal control, if any.
Sep 1, 2015 at 14:45 comment added Green How much editorial control will you have over any derived stories?
Sep 1, 2015 at 14:42 history asked HDE 226868 CC BY-SA 3.0