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jdunlop
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I'm trying to work on an elemental scheme for the world that I'm building. I want to start with primary elements and then havecombine them combined to create secondary"secondary" elements. The cycle is:

Fire < Water < Earth < Wind < Fire

Then you could combine a dominant element to its strength in order to create an element able to beat your own weakness. So for instance, since Fire is strong against airAir, a fireFire user can combine its power with an airAir element and make lightningLightning, which it willcan be used to beat waterWater, its ownFire's weakness.

So far I madeI've postulated the following combinations:

  • Fire + Air = Lightning - Beats waterWater
  • Air + Earth = CristalCrystal - Beats fireFire
  • Earth + Water = Plant - Beats airAir

And I can't for the lovelife of me think of a combination of Water + Fire that would beat Earth. I'm also planning on making two "neutral" secondary elements - Lava and Ice which would be Fire + Earth and Water + Air. So it couldn't be either of those. So I ask you guys, What could be an element that would incorporate Water + Fire and be able to beat Earth? I've tried searching for inspiration in Pokemon, Naruto, Mysticism and whatever else deals with elements and as of right now the only thing that I could think of is Steam (which quite frankly doesn't give me the vibe that beats earth) and poison (which doesn't give the vibe water + fire).

I'm trying to work on an elemental scheme for the world that I'm building. I want to start with primary elements and then have them combined to create secondary. The cycle is:

Fire < Water < Earth < Wind < Fire

Then you could combine a dominant element to its strength in order to create an element able to beat your own weakness. So for instance, Fire is strong against air, a fire user can combine its power with an air element and make lightning, which it will be used to beat water, its own weakness.

So far I made the following combinations:

  • Fire + Air = Lightning - Beats water
  • Air + Earth = Cristal - Beats fire
  • Earth + Water = Plant - Beats air

And I can't for the love of me think of a combination of Water + Fire that would beat Earth. I'm also planning on making two "neutral" secondary elements - Lava and Ice which would be Fire + Earth and Water + Air. So it couldn't be either of those. So I ask you guys, What could be an element that would incorporate Water + Fire and be able to beat Earth? I've tried searching for inspiration in Pokemon, Naruto, Mysticism and whatever else deals with elements and as of right now the only thing that I could think of is Steam (which quite frankly doesn't give me the vibe that beats earth) and poison (which doesn't give the vibe water + fire)

I'm trying to work on an elemental scheme for the world that I'm building. I want to start with primary elements and then combine them to create "secondary" elements. The cycle is:

Fire < Water < Earth < Wind < Fire

Then you could combine a dominant element to its strength in order to create an element able to beat your own weakness. So for instance, since Fire is strong against Air, a Fire user can combine its power with an Air element and make Lightning, which can be used to beat Water, Fire's weakness.

So far I've postulated the following combinations:

  • Fire + Air = Lightning - Beats Water
  • Air + Earth = Crystal - Beats Fire
  • Earth + Water = Plant - Beats Air

And I can't for the life of me think of a combination of Water + Fire that would beat Earth. I'm also planning on making two "neutral" secondary elements - Lava and Ice which would be Fire + Earth and Water + Air. So it couldn't be either of those. So I ask you guys, What could be an element that would incorporate Water + Fire and be able to beat Earth? I've tried searching for inspiration in Pokemon, Naruto, Mysticism and whatever else deals with elements and as of right now the only thing that I could think of is Steam (which quite frankly doesn't give me the vibe that beats earth) and poison (which doesn't give the vibe water + fire).

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NickNunes
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Creating an elemental "fusion" scheme

I'm trying to work on an elemental scheme for the world that I'm building. I want to start with primary elements and then have them combined to create secondary. The cycle is:

Fire < Water < Earth < Wind < Fire

Then you could combine a dominant element to its strength in order to create an element able to beat your own weakness. So for instance, Fire is strong against air, a fire user can combine its power with an air element and make lightning, which it will be used to beat water, its own weakness.

So far I made the following combinations:

  • Fire + Air = Lightning - Beats water
  • Air + Earth = Cristal - Beats fire
  • Earth + Water = Plant - Beats air

And I can't for the love of me think of a combination of Water + Fire that would beat Earth. I'm also planning on making two "neutral" secondary elements - Lava and Ice which would be Fire + Earth and Water + Air. So it couldn't be either of those. So I ask you guys, What could be an element that would incorporate Water + Fire and be able to beat Earth? I've tried searching for inspiration in Pokemon, Naruto, Mysticism and whatever else deals with elements and as of right now the only thing that I could think of is Steam (which quite frankly doesn't give me the vibe that beats earth) and poison (which doesn't give the vibe water + fire)