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ProjectApex
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I'm designing a sci-fi videogame.

But I've many doubts about the hierarchical structure.

On a ship "the captain" is the highest authority, directs, coordinates and controls all activities, responsible for everything and is the representative of the crew.

On an interstellar journey, using a generational ship (journey of many generations) and considering that:

  • The initial crew could be 60,000 people.
  • The crew becomes a reflection of a society in a closed ecosystem.

In this scenario the figure of the captain is lost since we would speak of an authoritarian government, a dictatorship.

What system of government do you think shouldwould be used inthe most suitable for a generational type ship? ( Parliamentary, federal republic, representative democracy, athenian democracy (updated)[updated] ...

 )? What powers would exist?

I'm designing a sci-fi videogame.

But I've many doubts about the hierarchical structure.

On a ship "the captain" is the highest authority, directs, coordinates and controls all activities, responsible for everything and is the representative of the crew.

On an interstellar journey, using a generational ship (journey of many generations) and considering that:

  • The initial crew could be 60,000 people.
  • The crew becomes a reflection of a society in a closed ecosystem.

In this scenario the figure of the captain is lost since we would speak of an authoritarian government, a dictatorship.

What system of government do you think should be used in a generational type ship? Parliamentary, federal republic, representative democracy, athenian democracy (updated) ...

  What powers would exist?

I'm designing a sci-fi videogame.

But I've many doubts about the hierarchical structure.

On a ship "the captain" is the highest authority, directs, coordinates and controls all activities, responsible for everything and is the representative of the crew.

On an interstellar journey, using a generational ship (journey of many generations) and considering that:

  • The initial crew could be 60,000 people.
  • The crew becomes a reflection of a society in a closed ecosystem.

In this scenario the figure of the captain is lost since we would speak of an authoritarian government, a dictatorship.

What system of government would be the most suitable for a generational type ship ( Parliamentary, federal republic, representative democracy, athenian democracy [updated] ...)? What powers would exist?

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ephramd
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System of government inside a generational ship (videogame)

I'm designing a sci-fi videogame.

But I've many doubts about the hierarchical structure.

On a ship "the captain" is the highest authority, directs, coordinates and controls all activities, responsible for everything and is the representative of the crew.

On an interstellar journey, using a generational ship (journey of many generations) and considering that:

  • The initial crew could be 60,000 people.
  • The crew becomes a reflection of a society in a closed ecosystem.

In this scenario the figure of the captain is lost since we would speak of an authoritarian government, a dictatorship.

What system of government do you think should be used in a generational type ship? Parliamentary, federal republic, representative democracy, athenian democracy (updated) ...

What powers would exist?