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“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), which together make the DS functionally invisible.

  1. Space is really big. We already have problems even finding other countries' secret military satellites, and that's on the scale of a planetary orbit.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Your civilization figured out how to use FTL quite early on, so they tend to go through the outer reaches of the system at superluminal speeds. Such high velocities are good for getting places quickly, but make sightseeing practically impossible. Anyway, why would people want to look at that area of space anyway? It's just a bunch of boring old asteroids.


So, your civilization goes for a few hundred years without noticing the swarm, and everything's fine. However, they still think that 150 times the speed of light is pretty slow, so they put a bunch of money into developing a faster drive. Eventually this investment pays off, and they come up with an Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

There's only one catch. Although the hyperspatial drive is very good at getting you from point A to point B without having to go through the rest of the alphabet, there are some complex calculations involved. So complex, in fact, that you can't do them without the newest in supercomputing technology. Already extremely difficult, these computations become almost impossibly hard when you toss in a gravity well.

Despite having multiple space drives, your society still hasn't managed to prove that P = NP, so hyperspatial drives are only used for the interstellar portion of journeys. The new drive makes 99.99% of a trip go by in the blink of an eye, but the remaining 0.01% has to be made with other means of propulsion.

Unfortunately for aspiring day-trippers, traditional FTL drives interact explosively*explosively* with hyperspatial drives. The only other option is ionic thrusters, which are decidedly non-FTL. This forces ships to go through systems at sightseeing speeds. If only there was something out there to sightsee...

Space may be vast, but so is a Dyson Swarm. Without anything else to do, bored passengers soon spot the swarm.

* Actually, it's a topographically-complex n-dimensional spatial fracture, but the end result is the same.* Actually, it's a topographically complex n-dimensional spatial fracture, but the end result is the same.

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), which together make the DS functionally invisible.

  1. Space is really big. We already have problems even finding other countries' secret military satellites, and that's on the scale of a planetary orbit.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Your civilization figured out how to use FTL quite early on, so they tend to go through the outer reaches of the system at superluminal speeds. Such high velocities are good for getting places quickly, but make sightseeing practically impossible. Anyway, why would people want to look at that area of space anyway? It's just a bunch of boring old asteroids.


So, your civilization goes for a few hundred years without noticing the swarm, and everything's fine. However, they still think that 150 times the speed of light is pretty slow, so they put a bunch of money into developing a faster drive. Eventually this investment pays off, and they come up with an Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

There's only one catch. Although the hyperspatial drive is very good at getting you from point A to point B without having to go through the rest of the alphabet, there are some complex calculations involved. So complex, in fact, that you can't do them without the newest in supercomputing technology. Already extremely difficult, these computations become almost impossibly hard when you toss in a gravity well.

Despite having multiple space drives, your society still hasn't managed to prove that P = NP, so hyperspatial drives are only used for the interstellar portion of journeys. The new drive makes 99.99% of a trip go by in the blink of an eye, but the remaining 0.01% has to be made with other means of propulsion.

Unfortunately for aspiring day-trippers, traditional FTL drives interact explosively* with hyperspatial drives. The only other option is ionic thrusters, which are decidedly non-FTL. This forces ships to go through systems at sightseeing speeds. If only there was something out there to sightsee...

Space may be vast, but so is a Dyson Swarm. Without anything else to do, bored passengers soon spot the swarm.

* Actually, it's a topographically-complex n-dimensional spatial fracture, but the end result is the same.

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), which together make the DS functionally invisible.

  1. Space is really big. We already have problems even finding other countries' secret military satellites, and that's on the scale of a planetary orbit.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Your civilization figured out how to use FTL quite early on, so they tend to go through the outer reaches of the system at superluminal speeds. Such high velocities are good for getting places quickly, but make sightseeing practically impossible. Anyway, why would people want to look at that area of space anyway? It's just a bunch of boring old asteroids.


So, your civilization goes for a few hundred years without noticing the swarm, and everything's fine. However, they still think that 150 times the speed of light is pretty slow, so they put a bunch of money into developing a faster drive. Eventually this investment pays off, and they come up with an Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

There's only one catch. Although the hyperspatial drive is very good at getting you from point A to point B without having to go through the rest of the alphabet, there are some complex calculations involved. So complex, in fact, that you can't do them without the newest in supercomputing technology. Already extremely difficult, these computations become almost impossibly hard when you toss in a gravity well.

Despite having multiple space drives, your society still hasn't managed to prove that P = NP, so hyperspatial drives are only used for the interstellar portion of journeys. The new drive makes 99.99% of a trip go by in the blink of an eye, but the remaining 0.01% has to be made with other means of propulsion.

Unfortunately for aspiring day-trippers, traditional FTL drives interact explosively* with hyperspatial drives. The only other option is ionic thrusters, which are decidedly non-FTL. This forces ships to go through systems at sightseeing speeds. If only there was something out there to sightsee...

Space may be vast, but so is a Dyson Swarm. Without anything else to do, bored passengers soon spot the swarm.

* Actually, it's a topographically complex n-dimensional spatial fracture, but the end result is the same.

Rewrote to improve grammar and formatting.
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In Hoc Signo
  • 11.8k
  • 4
  • 31
  • 72

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), the combining of the two makingwhich together make the DS almostfunctionally invisible.

  1. Space is really big. We already have problems even finding other countries' secret military satellites, and that's juston the scale of a planetary-orbit scale orbit.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Unfortunately, yourYour civilization figured out how to use FTL quite early on, so they can justtend to go through the outer reaches of the system at ~3csuperluminal speeds. This saves them a huge amount of timeSuch high velocities are good for getting places quickly, but it also prevents them from getting close enough to the swarmmake sightseeing practically impossible. Anyway, why would people want to notice itlook at that area of space anyway? It's just a bunch of boring old asteroids.


So, your civilization goes for a few hundred years without noticing the DSswarm, and everything's fine. However, they still think that 3c150 times the speed of light is pretty slow, so they put a bunch of money into developing a faster drive. Eventually they this investment pays off, and they come up with aan Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

However, this new hyperspace drive hasThere's only one glaring problemcatch. Although the hyperspatial drive can getis very good at getting you from point A to point B without having to go through the rest of the alphabet, there are some "this giving me a headache, I need a supercomputer"--level computationscomplex calculations involved. So complex, as otherwisein fact, that you will end up hundreds of lightyears from your destination. They are already hard tocan't do them without the newest in flat space; they are next to impossible to solvesupercomputing technology. Already extremely difficult, these computations become almost impossibly hard when you factortoss in one or morea gravity wellswell.

As a result of this complicationDespite having multiple space drives, ships withyour society still hasn't managed to prove that P = NP, so hyperspatial drives are only used for the interstellar portion of journeys. The new hyperspatial drive use it formakes 99.99% of a trip go by in the partblink of an eye, but the journey whichremaining 0.01% has to be made with other means of propulsion.

Unfortunately for aspiring day-trippers, traditional FTL drives interact explosively* with hyperspatial drives. The only other option is outside star systemsionic thrusters, and then do a in-system approach/exit flight on (decidedlywhich are decidedly non-FTL) thrusters. This forces ships to go through systems at sightseeing speeds. If only there was something out there to sightsee...

Now, spaceSpace may be vast, but so is a Dyson Swarm. As a resultWithout anything else to do, it is noticed almost immediately by ships withbored passengers soon spot the new hyperspace driveswarm.

* Actually, as they are forced to fly right through it on their way toit's a topographically-complex n-dimensional spatial fracture, but the inner systemend result is the same.

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), the combining of the two making the DS almost invisible.

  1. Space is really big. We already have problems even finding other countries' military satellites, and that's just a planetary-orbit scale.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Unfortunately, your civilization figured out how to use FTL quite early on, so they can just go through the outer reaches of the system at ~3c. This saves them a huge amount of time, but it also prevents them from getting close enough to the swarm to notice it.


So, your civilization goes for a few hundred years without noticing the DS, and everything's fine. However, they still think that 3c is pretty slow, so they put a bunch of money into developing a faster drive. Eventually they this investment pays off, and they come up with a Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

However, this new hyperspace drive has one glaring problem. Although the hyperspatial drive can get you from point A to point B, there are some "this giving me a headache, I need a supercomputer"--level computations involved, as otherwise you will end up hundreds of lightyears from your destination. They are already hard to do in flat space; they are next to impossible to solve when you factor in one or more gravity wells.

As a result of this complication, ships with the new hyperspatial drive use it for the part of the journey which is outside star systems, and then do a in-system approach/exit flight on (decidedly non-FTL) thrusters.

Now, space may be vast, but so is a Dyson Swarm. As a result, it is noticed almost immediately by ships with the new hyperspace drive, as they are forced to fly right through it on their way to the inner system.

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), which together make the DS functionally invisible.

  1. Space is really big. We already have problems even finding other countries' secret military satellites, and that's on the scale of a planetary orbit.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Your civilization figured out how to use FTL quite early on, so they tend to go through the outer reaches of the system at superluminal speeds. Such high velocities are good for getting places quickly, but make sightseeing practically impossible. Anyway, why would people want to look at that area of space anyway? It's just a bunch of boring old asteroids.


So, your civilization goes for a few hundred years without noticing the swarm, and everything's fine. However, they still think that 150 times the speed of light is pretty slow, so they put a bunch of money into developing a faster drive. Eventually this investment pays off, and they come up with an Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

There's only one catch. Although the hyperspatial drive is very good at getting you from point A to point B without having to go through the rest of the alphabet, there are some complex calculations involved. So complex, in fact, that you can't do them without the newest in supercomputing technology. Already extremely difficult, these computations become almost impossibly hard when you toss in a gravity well.

Despite having multiple space drives, your society still hasn't managed to prove that P = NP, so hyperspatial drives are only used for the interstellar portion of journeys. The new drive makes 99.99% of a trip go by in the blink of an eye, but the remaining 0.01% has to be made with other means of propulsion.

Unfortunately for aspiring day-trippers, traditional FTL drives interact explosively* with hyperspatial drives. The only other option is ionic thrusters, which are decidedly non-FTL. This forces ships to go through systems at sightseeing speeds. If only there was something out there to sightsee...

Space may be vast, but so is a Dyson Swarm. Without anything else to do, bored passengers soon spot the swarm.

* Actually, it's a topographically-complex n-dimensional spatial fracture, but the end result is the same.

Source Link
In Hoc Signo
  • 11.8k
  • 4
  • 31
  • 72

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.”

- Douglas Adams, The Hitchiker's Guide to the Galaxy

There are two reasons why your civilization doesn't spot the Dyson Swarm ("DS"), the combining of the two making the DS almost invisible.

  1. Space is really big. We already have problems even finding other countries' military satellites, and that's just a planetary-orbit scale.

  2. Your hypothetical civilization has FTL. Due to the above, one of the only ways for your civilization to find the DS is if one of their ships does a fly-by. Unfortunately, your civilization figured out how to use FTL quite early on, so they can just go through the outer reaches of the system at ~3c. This saves them a huge amount of time, but it also prevents them from getting close enough to the swarm to notice it.


So, your civilization goes for a few hundred years without noticing the DS, and everything's fine. However, they still think that 3c is pretty slow, so they put a bunch of money into developing a faster drive. Eventually they this investment pays off, and they come up with a Asimovian hyperspace drive. This allows them to get from point A to point B in literally no time at all, skipping the years spent in transit.

However, this new hyperspace drive has one glaring problem. Although the hyperspatial drive can get you from point A to point B, there are some "this giving me a headache, I need a supercomputer"--level computations involved, as otherwise you will end up hundreds of lightyears from your destination. They are already hard to do in flat space; they are next to impossible to solve when you factor in one or more gravity wells.

As a result of this complication, ships with the new hyperspatial drive use it for the part of the journey which is outside star systems, and then do a in-system approach/exit flight on (decidedly non-FTL) thrusters.

Now, space may be vast, but so is a Dyson Swarm. As a result, it is noticed almost immediately by ships with the new hyperspace drive, as they are forced to fly right through it on their way to the inner system.