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John
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Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more. They can pick off lone humans easily enough but as soon as it becomes large scale conflict they always lose.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively, and they still have a strong clannish streak. Elves just fail to collect in large groups, instead existing in small separate tribes. HalflingsEvery time they breed enough to exceed this number the tribe splits and one side moves. Halflings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they don't have the numbers to compete with humans directly. Expect most of these races to exist in marginal environuts whatenvironments that cannot support large numberstribes of hundreds of humans. Which is where we typically see them portrayed, dwarves in mountains, elves in jungle, orcs ins steppe, ect.

This difference does not have to be that extreme if human groups are about twice the size they will be hard to beat but not so hard humans can just steam roll over the rest of them, and wipe them out entirely.

Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. Halflings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they don't have the numbers to compete with humans directly. Expect most of these races to exist in marginal environuts what cannot support large numbers of humans.

Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more. They can pick off lone humans easily enough but as soon as it becomes large scale conflict they always lose.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively, and they still have a strong clannish streak. Elves just fail to collect in large groups, instead existing in small separate tribes. Every time they breed enough to exceed this number the tribe splits and one side moves. Halflings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they don't have the numbers to compete with humans directly. Expect most of these races to exist in marginal environments that cannot support tribes of hundreds of humans. Which is where we typically see them portrayed, dwarves in mountains, elves in jungle, orcs ins steppe, ect.

This difference does not have to be that extreme if human groups are about twice the size they will be hard to beat but not so hard humans can just steam roll over the rest of them, and wipe them out entirely.

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John
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Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. HalvlingsHalflings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they sontdon't have the numbers to compete with humans directly. Expect most of these races to exist in marginal environuts what cannot support large numbers of humans.

Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. Halvlings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they sont have the numbers to compete with humans.

Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. Halflings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they don't have the numbers to compete with humans directly. Expect most of these races to exist in marginal environuts what cannot support large numbers of humans.

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Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. Halvlings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they sont have the numbers to compete with humans.

Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. Halvlings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they sont have the numbers to compete with humans.

Humans are more social, we collect in larger groups.

This may very well be the reason humans won out over neanderthal, who were larger, stronger, and tougher. Human had no physical advantages over neanderthal. But the average neanderthal tribe was around 10-30 individuals. while human bands range from 30-150. These are both controlled by how big a certain part of the brain is(likely the neocortex), basically how many other people we can keep track of. This is not a function of reproductive rate but just how social your species is. Orcs may breed faster but if they attack in groups of 10-20 they will basically always lose to a human hunter gatherer band of a hundred or more.

Strength is all well and good be it can't make up for nearly an order of magnitude more enemies. Once humans start forming villages and cities the difference just becomes more exaggerated. Dwarves need highly structured laws to collect in groups of a hundred while humans can do it instinctively. Elves just fail to collect in large groups, instead existing in separate tribes. Halvlings and goblins max out instinctively to groups of 30-60, so closest to humans, which is why they are still around, but they sont have the numbers to compete with humans.

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John
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John
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