Timeline for How do I limit the use of projectiles in a high fantasy world?
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Dec 9, 2019 at 16:00 | comment | added | Separatrix | @StarfishPrime, balance is an illusion, it's like going for a run, you're metastable, but you can't isolate a point in the cycle and say it's stable here. You're always off to one side or the other. What's really being asked for here is a point where you're balanced in favour of defence, allowing melee weapons to be the dominant form. | |
Dec 9, 2019 at 15:59 | comment | added | Starfish Prime | And such is the futility of a) fantasy gun control and b) trying to balance somebody else's magic system ;-) | |
Dec 9, 2019 at 15:58 | comment | added | Separatrix | @StarfishPrime, and so the cycle of whether the weapon or the defence is more effective takes another step onwards, as it has for hundreds of years. | |
Dec 9, 2019 at 15:56 | comment | added | Starfish Prime | You'll be fine so long as magitech can't make a cookoff-proof propellant... | |
Dec 9, 2019 at 15:38 | history | answered | Separatrix | CC BY-SA 4.0 |