Timeline for Can we build a roguelike maze?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Oct 5, 2018 at 15:16 | comment | added | The Square-Cube Law | "(...) fire department. You'll need to add in that kind of stuff too." Only for my personal room, the heroes may burn for all I - I mean, nice answer, +1 :D | |
Oct 5, 2018 at 14:55 | comment | added | Mołot | There are ones that are mostly corridors and ones that can do without corridors at all. You can have it both ways, and any way inbetween. | |
Oct 5, 2018 at 14:55 | comment | added | Dan W | Updated answer in response. | |
Oct 5, 2018 at 14:54 | history | edited | Dan W | CC BY-SA 4.0 |
added 46 characters in body
|
Oct 5, 2018 at 14:52 | comment | added | Dan W | Ah, it’s been many years. In any case though, I don’t think corridors are integral to the concept. | |
Oct 5, 2018 at 14:51 | comment | added | Mołot | "I believe activity only occurs in rooms, not corridors." - in games I have played, this is false. Thus, as a general statement, this is also false. | |
Oct 5, 2018 at 14:25 | history | answered | Dan W | CC BY-SA 4.0 |