Timeline for How to balance my magic robots so they don't monopolize my story?
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Aug 14, 2018 at 17:18 | comment | added | JBH | @SilverShadow, that's a great idea. I'd recommend fleshing that out as its own answer and I'll happily upvote it! | |
Aug 14, 2018 at 15:49 | comment | added | SilverShadow | was going to make it my own answer but would be better as part of yours. Working sensors are real hard to make as to properly magically code up eyes and ears would require intimate knowledge of how those work on a physical level. This means that most golems have to be given commands by either a person who can cast spells to trigger different behaviors in the golem or remote controls that have buttons that cause the golem to do certain things. Note a remote could easily be stolen and limits the total number of actions the golem can perform | |
Aug 14, 2018 at 14:39 | history | edited | JBH | CC BY-SA 4.0 |
added 186 characters in body
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Aug 14, 2018 at 13:39 | comment | added | Nicolai | Another easy limit you can add is the 'storage capacity' of the golems: they can only hold a given amount of (lines of) code, which makes them suitable only for very limited (= repetitive) tasks. | |
Aug 11, 2018 at 23:23 | history | answered | JBH | CC BY-SA 4.0 |